Infamous Wiki
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{{Era|iF|iF2}}
'''[[File:B1b35220406e99.jpg|thumb|297px|Evil Battery Cores]]'''
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[[File:Karma_Meter.jpg|250px|thumb|Battery Cores are displayed to the right.]]
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'''Battery Cores''' are a main gameplay element in the first two ''inFamous'' games. Every time [[Cole MacGrath]] uses his [[powers]], he loses energy. Battery Cores are used to display the amount of energy Cole stores. In ''[[Infamous: Second Son]]'' it is replaced by the [[Power Meter]].
   
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==History==
'''Battery Cores''' represent the amount of electrical energy stored within [[Cole MacGrath|Cole's]] body. These can be seen on screen as blue or red, depending on the side of the [[Karma|Karmic]] scale Cole follows, orbs that are linked together by lines of the same color. Every ability Cole [[File:Picture1.png|thumb|186px|Evil battery cores in inFamous 2]]obtains, except [[Lightning Bolt]], [[Static Thrusters]], [[Thunder Drop]] and [[Polarity Wall]] drains these cores, but the speed of this siphoning varies with the power. Simple abilities like [[Shock Grenade]] or [[Electromagnetic Shockwave]] only use up one or two orbs per use. But a brutal ability like [[Lightning Storm]] can consume Cole's energy at an alarming rate.
 
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===Consumption and use===
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The main use of Battery Cores lies in storing energy. Everytime a power is used, the amount of energy is reduced. By absorbing electric energy, Cole [[Electric Drain|can recharge himself]], thus refilling his Battery Cores.
   
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====''inFamous''====
==Uses==
 
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in ''[[Infamous]]'', most powers drains a small amount of energy. Some powers, like the [[Lightning Bolt]], do not drain energy. The amount of energy drained from Cole would vary from no Battery Core, to 2 Battery Cores. If there is not enough Battery Cores to use a specific power, the power can't be used.<ref name="inFamous">''[[Infamous]]''</ref>
When Cole uses any power that require energy, an ammount of Battery Cores gets drained, the ammount depending on the energy the power required. When you run out you can recharge from any electrical charged object.
 
   
===Adding more cores.===
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====''inFamous 2''====
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In ''[[Infamous 2]]'', even more powers drain Battery Cores. When there are no Battery Cores left, Cole cannot use any power requiring energy, including [[Bolts]]. If any power drains more Battery Cores than Cole currently has, the power may still be used, but it will drain Cole dry of energy.<ref name="inFamous 2">''[[Infamous 2]]''</ref>
Collecting a certain number of [[Blast Shards]] will increase the number of energy orbs, allowing [[Cole]] to have more electricity coursing through his body. The number require to attain a new battery core increases, after the acquisition of each core. Having more battery cores increases how often Cole can use a certain power before needing to recharge. There is an upper limit; after obtaining 270 shards, no new cores are gained
 
   
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==Increasing==
*By activating the [[Ray Sphere]] during the mission [[End of the Road]], it would grant Cole additional four battery cores as well as 1,500 XP (1,050 XP in Hard Mode), but doing so would lock him at [[Infamous (rank)|Infamous]], no matter how high his [[Karma]] was prior to activating the sphere.
 
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===Through Blast Shards===
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The amount of Battery Cores can be increased by collecting [[Blast Shards]]. Cole aborbs the [[Ray Field energy]] from them, and if he absorbs enough, he will be able to store more energy.<ref name="inFamous"/>
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===Through the Ray Sphere===
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By activating the Ray Sphere a second time, Cole could be awarded with four additional Battery Cores. It is assumed that a third activation would do a similar increase in energy.<ref name="inFamous"/>
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==Trivia==
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*By importing Trophy data from the first ''inFamous'' game, you will be awarded with additional Battery Cores.
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**If 25% of the Blast Shards have been collected, one additional Battery Core is given.
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**If 50% of the Blast Shards have been collected, two additional Battery Cores are given.
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==References==
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{{Reflist}}
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{{Navbox IF}}
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{{Navbox IF2}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
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[[Category:InFamous 2]]
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[[Category:Energy]]

Revision as of 06:07, 27 March 2020

Karma Meter

Battery Cores are displayed to the right.

Battery Cores are a main gameplay element in the first two inFamous games. Every time Cole MacGrath uses his powers, he loses energy. Battery Cores are used to display the amount of energy Cole stores. In Infamous: Second Son it is replaced by the Power Meter.

History

Consumption and use

The main use of Battery Cores lies in storing energy. Everytime a power is used, the amount of energy is reduced. By absorbing electric energy, Cole can recharge himself, thus refilling his Battery Cores.

inFamous

in Infamous, most powers drains a small amount of energy. Some powers, like the Lightning Bolt, do not drain energy. The amount of energy drained from Cole would vary from no Battery Core, to 2 Battery Cores. If there is not enough Battery Cores to use a specific power, the power can't be used.[1]

inFamous 2

In Infamous 2, even more powers drain Battery Cores. When there are no Battery Cores left, Cole cannot use any power requiring energy, including Bolts. If any power drains more Battery Cores than Cole currently has, the power may still be used, but it will drain Cole dry of energy.[2]

Increasing

Through Blast Shards

The amount of Battery Cores can be increased by collecting Blast Shards. Cole aborbs the Ray Field energy from them, and if he absorbs enough, he will be able to store more energy.[1]

Through the Ray Sphere

By activating the Ray Sphere a second time, Cole could be awarded with four additional Battery Cores. It is assumed that a third activation would do a similar increase in energy.[1]

Trivia

  • By importing Trophy data from the first inFamous game, you will be awarded with additional Battery Cores.
    • If 25% of the Blast Shards have been collected, one additional Battery Core is given.
    • If 50% of the Blast Shards have been collected, two additional Battery Cores are given.

References