Infamous Wiki
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*'''[[Shock Grenades]]''': Cole is able to trap a collected amount of electrical energy through the use of a magnetic field. Cole then uses this as an attack, throwing it unto a nearby individual. After a set amount of time, the magnetic field collapses, allowing the collected energy to explode, similar to a modern-day grenade. Several upgrades allow Cole to disperse numerous grenades in one throw, while others allow Cole to restrain the individuals affected by the grenade's blast.
 
*'''[[Shock Grenades]]''': Cole is able to trap a collected amount of electrical energy through the use of a magnetic field. Cole then uses this as an attack, throwing it unto a nearby individual. After a set amount of time, the magnetic field collapses, allowing the collected energy to explode, similar to a modern-day grenade. Several upgrades allow Cole to disperse numerous grenades in one throw, while others allow Cole to restrain the individuals affected by the grenade's blast.
   
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*'''[[Megawatt Hammer]]''': Cole is able to trap a massive amount of electrical energy with the use of his electromagnetism, similar to his grenade. Cole is then able to fire a powerful orb of energy onto a target, instantly exploding upon contact. Certain upgrades allow Cole to fire a single orb with smaller orbs that consecutively follow, while others allow Cole to redirect the direction of the orb when fired in a different direction.
*[[Megawatt Hammer]] (similar to Shock Grenades, but it does so when it hits something).
 
*[[Gigawatt Blades]] (Bladed weapons made from electricity contained by an electromagnetic field, which collapses when Cole uses them on someone).
 
   
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*'''[[Gigawatt Blades]]''': Cole is able to contain a certain amount of electrical energy wrapped around his arms through the use of an electromagnetic field, forming a sort of "electrical blades". Cole is then able to perform [[Melee|melee combat]] with them, though collapses after prolonged use. Upgrades increase the blade's maximum damage.
   
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Cole is also able to perform other actions through the use of Electromagnetism:
* [[Induction Grind]] (moving along rails and metal wires as if he were a mag-lev train).
 
   
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*'''[[Induction Grind]]''': Cole is able to grind along metal wirings and train railings with the use of electromagnetism, able to travel faster and smoother through it's use. Cole is only able to perform this actions when electricity is present in the material. An upgrade allows Cole to perform an [[Electric Drain]] while grinding.
* [[Static Thrusters]] (uses static electricity and electromagnetic energy to allow Cole to glide).
 
   
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*'''[[Static Thrusters]]''': Using static electricity and electromagnetic energy, Cole is able to glide in the air for a prolonged time, and allows him to slowly descend to the ground when free-falling. There are no available upgrades for the power.
* [[Polarity Wall]] (an electromagnetic forcefield that can deflect metal projectiles).
 
   
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*'''[[Polarity Wall]]''': Producing an electromagnetic field at the palm of his hand, Cole is able to defend himself from harm with the use of this shield-like power. Cole is able to alternate the shield between both his hand, so he is able to defend himself from all sides. Upgrades allow Cole to enlarge the shield, and also allow him to absorb bullet fire and re-use it as energy.
* [[Arc Restraint]] (An electromagnetic field that restrains anyone that Cole wants kept immobile)
 
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* Kinetic Pulse (A type of Telekinetic or Ferrokinetic power in InFamous 2 that allows Cole to levitate cars or other objects around him and throw it at his enemies.)
 
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*'''[[Arc Restraint]]:''' Using both electromagnetism and [[Electrokinesis|electrokinesis]], Cole is able to restrain an individual's four limbs, rendering him/her immobile.
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*'''Kinetic Pulse''': A type of Telekinetic or Ferrokinetic power in InFamous 2 that allows Cole to levitate cars or other objects around him and throw it at his enemies.{{Cite}}
 
[[Category:Real world]]
 
[[Category:Real world]]
 
[[Category:Powers]]
 
[[Category:Powers]]

Revision as of 08:08, 21 April 2011

Electromagnetism is one of Cole's primary ability, which uses electricity to generate magnetic and anti-magnetic effects onto several of his actions. Cole gains this ability as a by-product of his core ability of electrokinesis.

Attacks that involve electromagnetism includes:

  • Electromagnetic Shockwave: Cole is able to create a powerful shockwave onto a target. The shockwave is able to deflect several objects like cars and grenades in a different direction, which Cole can use for defensive measures, as well as offensive measures. Certain upgrades allow Cole to propel individuals into the air for a prolonged time, while others give Cole's shockwave the ability to create static discharges that bounce off of individuals and nearby conductors.
  • Shock Grenades: Cole is able to trap a collected amount of electrical energy through the use of a magnetic field. Cole then uses this as an attack, throwing it unto a nearby individual. After a set amount of time, the magnetic field collapses, allowing the collected energy to explode, similar to a modern-day grenade. Several upgrades allow Cole to disperse numerous grenades in one throw, while others allow Cole to restrain the individuals affected by the grenade's blast.
  • Megawatt Hammer: Cole is able to trap a massive amount of electrical energy with the use of his electromagnetism, similar to his grenade. Cole is then able to fire a powerful orb of energy onto a target, instantly exploding upon contact. Certain upgrades allow Cole to fire a single orb with smaller orbs that consecutively follow, while others allow Cole to redirect the direction of the orb when fired in a different direction.
  • Gigawatt Blades: Cole is able to contain a certain amount of electrical energy wrapped around his arms through the use of an electromagnetic field, forming a sort of "electrical blades". Cole is then able to perform melee combat with them, though collapses after prolonged use. Upgrades increase the blade's maximum damage.

Cole is also able to perform other actions through the use of Electromagnetism:

  • Induction Grind: Cole is able to grind along metal wirings and train railings with the use of electromagnetism, able to travel faster and smoother through it's use. Cole is only able to perform this actions when electricity is present in the material. An upgrade allows Cole to perform an Electric Drain while grinding.
  • Static Thrusters: Using static electricity and electromagnetic energy, Cole is able to glide in the air for a prolonged time, and allows him to slowly descend to the ground when free-falling. There are no available upgrades for the power.
  • Polarity Wall: Producing an electromagnetic field at the palm of his hand, Cole is able to defend himself from harm with the use of this shield-like power. Cole is able to alternate the shield between both his hand, so he is able to defend himself from all sides. Upgrades allow Cole to enlarge the shield, and also allow him to absorb bullet fire and re-use it as energy.
  • Arc Restraint: Using both electromagnetism and electrokinesis, Cole is able to restrain an individual's four limbs, rendering him/her immobile.
  • Kinetic Pulse: A type of Telekinetic or Ferrokinetic power in InFamous 2 that allows Cole to levitate cars or other objects around him and throw it at his enemies.[citation needed]