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'''Overcharged''' is a series of [[Side Missions]] in ''[[inFamous 2]]''.<ref name="inFamous 2"> ''inFamous 2'' </ref> |
'''Overcharged''' is a series of [[Side Missions]] in ''[[inFamous 2]]''.<ref name="inFamous 2"> ''inFamous 2'' </ref> |
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==Description== |
==Description== |
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− | The first time this mission is played,[[ Zeke ]]calls [[Cole]] and tells him an engineer has had his substation disabled by |
+ | The first time this mission is played,[[ Zeke ]]calls [[Cole]] and tells him an engineer has had his substation disabled by the [[Militia]], and that Cole needs to help him.<ref name="inFamous 2" /> |
Zeke calls Cole, telling him the Militia has disabled another substation. Cole will now need to stand on the first generator, and jump off it, while quickly getting to the other one, without getting overcharged. In order to do this Cole has to either stay on electric wires or in air. If Cole is on the ground for too long the energy will disperse and the mission fails.<ref name="inFamous 2" /> |
Zeke calls Cole, telling him the Militia has disabled another substation. Cole will now need to stand on the first generator, and jump off it, while quickly getting to the other one, without getting overcharged. In order to do this Cole has to either stay on electric wires or in air. If Cole is on the ground for too long the energy will disperse and the mission fails.<ref name="inFamous 2" /> |
Revision as of 17:52, 30 July 2011
{{Imageneed}}
tag.Overcharged is a series of Side Missions in inFamous 2.[1]
Description
The first time this mission is played,Zeke calls Cole and tells him an engineer has had his substation disabled by the Militia, and that Cole needs to help him.[1]
Zeke calls Cole, telling him the Militia has disabled another substation. Cole will now need to stand on the first generator, and jump off it, while quickly getting to the other one, without getting overcharged. In order to do this Cole has to either stay on electric wires or in air. If Cole is on the ground for too long the energy will disperse and the mission fails.[1]
During the mission, Militia on rooftops shoot at Cole. If Cole get close enough to them, energy will discharge from his body and into any object close by which will in turn send electricity to each other. This will damage the Militia and anyone else on the rooftop.[1]
References
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