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Reaper Conduit

Reaper conduit 22

Species: Human Conduit (Prime Conduit)

Affiliation: Reaper Street Gang

Synopsis: Newly activated conduits of empire city following the empire city blast; who would go on to be indoctrinated into the ranks of the reaper street gang via the usage of Sasha's Black Tar.



Attire

Reaper Attire: Reaper Conduits while wearing their reaper fatigues sport a long black and white trench coat adorn with a hood with the reapers signature skull logo; as well as ripped jeans and white wrappings running along their legs.

Undercover Attire: Reaper Conduit are able to generate a variety of different attires using their shape-shifting abilities to better aid them when blending in with crowds or to conduct ambushes on targets of interest. (Not much is known as to how these conduits are able to generate these different attires; though the power of matter creation could explain why; as these conduits have been witnessed being able to generate weapons from nothing as witnessed by the conduit that ambushed Cole in the side mission "Grave Danger")

Equipment

Shoulder Hanged Satchel: Reaper Conduits use shoulder hanged satchels to store essential items.

Weapons

Assault Rifle: Reaper Conduits utilize the AK47 assault rifle as their primary offensive weapon while in combat, Which thanks to their enhanced conduit strength enables them to easily wield the weapon with a single hand with little issue. (Reaper Conduits are also able to generate this weapon from thin air when shape-shifting)

Powers and Abilities

Power Type: Energy Manipulation

Power Description: The power to absorb, manipulate, redirect, and project varying forms of energy.

  • Ability Type: Concussive Energy Shock wave
  • Ability Description: Reaper Conduits are able to discharge highly concussive energy shock waves which are easily capable of breaking down stone structures, shatter glass, and blast vehicles as well as people away. Reaper Conduits are able to control the distance and direction which their shock waves travel, enabling them to arc their blasts around corners or track their enemies movement up to one and a half city blocks away. Reaper conduits can use this ability for short, mid, and long range targets.

Power Type: Molecular Manipulation

Power Description: The power to manipulate the molecular structures within ones self or another object.

  • Ability Type: Molecular Teleportation
  • Ability Description: Reaper Conduits are able to breakdown their molecular structures and trans locate them to another location. Their distorted molecular structure enables them to phase through any structure in their way.
  • Ability Type: Shape Shifting
  • Ability Description: Reaper Conduits are able to alter their very morphology to imitate that of any individual they please. They are also able to use this ability to self-induce a type of metamorphosis within themselves to increase their height for the purposes of intimidation. This ability should also theory enable them to emulate the voices of any individual they are impersonating.

Power Type: Matter Creation

Power Description: The power to generate matter of varying shapes and textures from thin air by manipulating atoms and molecules in the surrounding environment.

  • Ability Type: Weapon Summon
  • Ability Description: Reaper Conduits are able to summon a weapon from thin air when preparing for combat.


Mutations

Conduit Reapers possess no known natural mutations (They are able to self induce a metamophasis via Shape-Shifting but it is not really a permanent natural mutation)

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