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'''Ground Tremor:''' Kessler will punch the ground, causing a tremor that rushes through the area. Getting hit causes Cole’s health to go down. This attack can only be dodged by jumping over it.
 
'''Ground Tremor:''' Kessler will punch the ground, causing a tremor that rushes through the area. Getting hit causes Cole’s health to go down. This attack can only be dodged by jumping over it.
   
'''Multiply:''' Kessler will make lightning-based copies of himself. If the clones get too near, they will damage or (on Hard) kills Cole. They can easily be brought down by a simple [[Lightning Bolt]]. This attacks usually occurs in tandem with a Ground Tremor.
+
'''Multiply:''' Kessler will make lightning-based copies of himself. If the clones get too near, they will damage or (on Hard) kill Cole. They can easily be brought down by a simple [[Lightning Bolt]]. This attacks usually occurs in tandem with a Ground Tremor.
   
 
'''Grenade Bots Spawn:''' Not really an attack, but Kessler will summon three [[Grenade Bots]] to swarm at Cole. Taking these out first is advised before attacking Kessler.
 
'''Grenade Bots Spawn:''' Not really an attack, but Kessler will summon three [[Grenade Bots]] to swarm at Cole. Taking these out first is advised before attacking Kessler.
   
'''Tether:''' Also not that much of an attack. If Cole attempts to escape the fight, Kessler will use the tether to bring him back to an undestroyed part of the crater, followed by a quote like: ''"You're not going anywhere."''
+
'''Tether:''' Also not that much of an attack. If Cole attempts to escape the fight, Kessler will use the tether to bring him back to the center of the crater, followed by a quote like: ''"You're not going anywhere."''
   
About halfway through, [[Zeke Dunbar|Zeke]] will appear and fire shots at Kessler, telling Cole to make a run for it. Kessler will throw him out of the crater and into a nearby parking lot, yelling: ''"This doesn’t concern you, fat man!"'' Zeke doesn't do any damage to Kessler, so his health will still stay the same.
+
About halfway through, [[Zeke Dunbar|Zeke]] will appear and fire shots at Kessler, telling Cole to make a run for it. Kessler will throw him out of the crater and into a nearby parking lot, yelling: ''"This doesn't concern you, fat man!"'' Zeke doesn't do any damage to Kessler, so his health will still stay the same.
   
 
==How you must fight==
 
==How you must fight==
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==Hard mode==
 
==Hard mode==
In Hard, Kessler will do Lightning Bolt in the right place if you run, and can only be dodged by performing Barrel rolls. The easiest way to kill Kessler in Hard is to be Evil as then activating the Ray Sphere will make attacks more powerful. The four more battery cores you gain will be crucial. Grenade Bots are very annoying so take them out and also watch for Kessler's Shockwave. To dodge a Shockwave, watch Kessler do a slow sprint and then jump to supersonic speed. At ''this'' time, do a barrel roll. Don't try to use Lightning Storm, as Kessler will deflect it. However, do use Infamous upgraded Megawatt Hammer, as its six mini rockets will deal more damage.
+
In Hard, Kessler will do Lightning Bolt in the right place if you run, and can only be dodged by performing dodge rolls. The easiest way to kill Kessler in Hard is by activating the Ray Sphere, making your attacks more powerful. The four battery cores you gain will be crucial. Take the Grenade Bots out as soon as possible, and watch for Kessler's Shockwave. To dodge a Shockwave, watch Kessler do a slow sprint and then jump to supersonic speed. At ''this'' time, do a dodge roll. Don't try to use Lightning Storm, as Kessler will deflect it. However, do use Infamous upgraded Megawatt Hammer, as its six mini rockets will deal more damage.
   
 
Before doing the mission the player has two choices:
 
Before doing the mission the player has two choices:

Revision as of 04:05, December 28, 2012

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Template:Infobox mission

The Truth is the final story mission in inFamous.

Mission

I've always been there Cole, every step of your life....
— Kessler begins the battle

After destroying or activating the Ray Sphere, Kessler will call Cole, informing him that he is waiting for him at the Staton Building. After making your way to the map marker, a cutscene will occur and the battle will start.

Kessler will first grab Cole and you will need to tap X rapidly to try and get Cole's hand to its designated spot on screen. This is impossible however and Kessler will quickly overpower you. A life bar will appear at the bottom of the screen and you must give Kessler everything you have. At the end Kessler informs you of his past.

Kessler’s attacks

Kessler’s attacks are as follows:

Lightning Pillar: A two-handed horizontal lightning ray that will damage Cole, this is the attack that Kessler will use most. This attack can be either dodged or blocked with the Polarity Wall (however this does not recharge Cole). Kessler will utilize it either three or five times in quick succession, and then kneel on the ground for some time, resting. If he hits Cole, he will stop firing and utilize three Proximity Ball Lightning mines.

Proximity Ball Lightning: Kessler deploys three orange lightning spheres that work as proximity mines.

Shockwave: Kessler will teleport next to you and blast you with a powerful kinetic wave that knocks Cole off of his feet and takes away a small amount of health. Can be dodged.

Ground Tremor: Kessler will punch the ground, causing a tremor that rushes through the area. Getting hit causes Cole’s health to go down. This attack can only be dodged by jumping over it.

Multiply: Kessler will make lightning-based copies of himself. If the clones get too near, they will damage or (on Hard) kill Cole. They can easily be brought down by a simple Lightning Bolt. This attacks usually occurs in tandem with a Ground Tremor.

Grenade Bots Spawn: Not really an attack, but Kessler will summon three Grenade Bots to swarm at Cole. Taking these out first is advised before attacking Kessler.

Tether: Also not that much of an attack. If Cole attempts to escape the fight, Kessler will use the tether to bring him back to the center of the crater, followed by a quote like: "You're not going anywhere."

About halfway through, Zeke will appear and fire shots at Kessler, telling Cole to make a run for it. Kessler will throw him out of the crater and into a nearby parking lot, yelling: "This doesn't concern you, fat man!" Zeke doesn't do any damage to Kessler, so his health will still stay the same.

How you must fight

Combat roll the second the battle starts since Kessler uses 3 to 5 Proximity Balls. Cole can take some slight damage if you're quick. There are wires that are to be considered unlimited power supplies. Use them when you need them and combat roll Kessler's attacks when recovering. When he uses Lightning Pillar, quickly dodge all of them as if when you are hit, you are taken back to the mission start point. When you dodge them all, Kessler will rest to recharge. Use Megawatt Hammer as soon as he rests. These serve to be the strongest weapons that you can use on Kessler, and can do a fair amount of damage for each rocket. Recharge as soon as possible if he gets up or if you run out of energy.

At some points, Kessler uses Shockwave. You can see when he uses it; when he makes a fast sprint, he will use it, however it can be dodged. Again, when Kessler rests, this is your opportunity to give him some damage.

When around half of his health is depleted, Kessler will instantly use a Lightning Pillar attack. A button mash sequence comes in. You can't get to his face the first time, so don't even attempt to do it since it's impossible. Kessler will then say, "You're weak, all of this has been for nothing!" Zeke comes in and is blown away.

Kessler will then do a Multiply attack, saying that his mother is a liar and that she says that Cole's a teacher. Jump over the accompanying Ground Tremor and shoot the copies with Lightning Bolt.

At some point, Kessler summons three Grenade Bots. Taking these annoying enemies out quickly is recommended. When Kessler's health bar is empty, another button mash sequence occurs. However, this time you can move his hand without issues. When you succeed, Cole will then perform a powerful electric uppercut, sending Kessler flying back into the ground. Cole then uses Lightning Storm on him, yelling "Die!" A cutscene is triggered here, showing Kessler's secrets, then the credits come in. The very last cutscene will depend on your Karma.

Hard mode

In Hard, Kessler will do Lightning Bolt in the right place if you run, and can only be dodged by performing dodge rolls. The easiest way to kill Kessler in Hard is by activating the Ray Sphere, making your attacks more powerful. The four battery cores you gain will be crucial. Take the Grenade Bots out as soon as possible, and watch for Kessler's Shockwave. To dodge a Shockwave, watch Kessler do a slow sprint and then jump to supersonic speed. At this time, do a dodge roll. Don't try to use Lightning Storm, as Kessler will deflect it. However, do use Infamous upgraded Megawatt Hammer, as its six mini rockets will deal more damage.

Before doing the mission the player has two choices:

1. Be Good to concentrate in other missions, which will make it easier. However, Kessler´s fight will be more difficult.

2. Be Evil to concentrate on Kessler's fight and Anything for Trish. Being Evil is the best way to do the game in Hard, due to all the benefits it offered.

Trivia

  • This is one of the only story missions that clears a section of the city from enemies.


Video Walkthrough

Video:InFamous 34. The Truth

Source

InFamous

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